Monitor - ASUS PG348Q (Main Game monitor) & Random Samsung 1080pĬPU - Intel Core i7 10700K base speed 3.79GHzĬooling - NZXT Kraken 360mm (Push/Pull Config using stock fans on top and Lian-Li UniFans on bottom. Video: Borderless Windowed, 3440x1440, Off, On, 90, 85Īdvanced Video: SMAA, 3D, 16x, Highest, Highest, High, High, High, High, Highest, Medium, Off, Off. Open to hearing any thoughts and advice on settings though. I don't think it could be a settings issue because this started happening late September and I have been running the same settings since WQ release. Destiny 2 is the first sequel to the Massive Multiplayer Online Roleplaying First-Person Shooter game Destiny, developed by Bungie and releasing on PlayStation. My friend is having the same issue but her hardware is a little older than mine. My frames go from 90 (Limit I put due to Monitor cap at 100Hz) to as low as 25-30, then stabilizes a little around 60-70. I have one last absolutely unforgivably annoying thing to point out: Enemies despawn the instant the jammer spawns! WHY? Genuinely, actually, WHY!? I fear hitting 50% because I’m wondering if the enemies I’m trying to enjoy fighting will suddenly despawn! So many wasted supers because I saw a big group and wanted to have fun using my cool powers just for them to despawn! You didn’t have to keep spawning more waves if that’s too much for this poor game, but you will NOT convince me the game can’t handle letting the current wave exist while the jammer is up!it should readĪnd yes, I know that’s mean to say but unless I say it that way, I won’t feel like I’ve made my message as clear as I possibly could that just about every facet of this activity is a significant and irritating mistake that I don’t want to have happen again because I really do enjoy this game and the world it is in.Sometimes just playing the game, doesn't matter the specific activity. They don’t steal treasure like the dialogue says, but drop it? Like a catch-up mechanic? In an activity that objectively does not need it? Let’s not forget that it’s RNG for another one to spawn, but again you must have literally stopped doing the objective to even give it that chance. They despawned until you decided to change that, but boy did that take awhile and that’s frustrating even if I understand gamedev is hard. Thank you to the more than ONE MILLION Destiny players who have pre-ordered Destiny 2: The Witch Queen. There WAS a timer but you removed it when it was pointed out and never told us why. Timed, in a way that can be MISSED by competent players, so we have to slow down or sabotage our team to get around that. Source: shorturl.at/gxIU9 fashionguardian dtgfashion. Bungie, you need to explain what happened in development to lead to what we got… Destiny 2 - Fashion & Cosplay on Instagram: Travelers Pride By u/LettN2MeC on Reddit. And if it’s really to pander to the less than stellar players, give us a higher difficulty for seasonal activities! Just one! Give us a hero or legend equivalent, for those of us who want to enjoy the game without min-maxing to avoid pain! (Cough master cough) I’ll stop with that, need to make a whole separate post about base difficulty and lack of difficulty options, let’s move on. Obtaining titles in Destiny 2 is one of the games small pleasures, and here is a guide to getting the accomplished Harbinger title. Destiny 2: Reddit User Proposes Exotic Overhaul. Enough weak adds for one competent player, and no actual enemies with health bars until AFTER 50%! By the time they spawn you’re already done! I cannot stress enough how weak, and how few, enemies there are. Destiny 2 is a game with many Exotic weapons and armor pieces, but some of them need an overhaul, and apparently, Bungie is open to feedback. I don’t just mean enemy density either, (even Containment could stand to have some more of that sometimes) no, that activity has several, frequent, big enemies with A LOT of health, even when you got the nightmare essence buff! No amount of enemy density gives my high damage builds something to chew on, and those nightmares could take my Ahamkara, throw every tripmine, knife, and the kitchen sink at the enemy, build, and STILL ask for seconds with a side rockets! I was able to bring such overwhelming firepower and feel like I wasn’t overkilling the one yellow bar my teammates hadn’t killed yet.Įxpeditions’ enemies are pitiful by comparison. To start, I want to talk about an activity that I LOVED doing: Last season’s Nightmare Containment.ĭon’t get me wrong, it wasn’t that complicated or interesting, but I love it, and for one single reason, the only reason that actually matters in this game.
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